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Clock Treehouse - 3D Game Asset

Here is a low poly treehouse I made for a school project. I firstly did a 2D concept in Photoshop that I used as a reference for the 3D part in Maya. The texturing was made in Photoshop and Substance Painter. Everything was rendered in Unity.

3D view in Unity

3D view in Unity

2D concept made in Photoshop

2D concept made in Photoshop

Realtime render captured in Unity

Wireframe view (10k tris)

Wireframe view (10k tris)