Here is a cartoon-style racing game I worked on for a school project. I had to design and create all the graphical assets (including the car) and setup a track in Unity. This project was targetting low-end platforms, so I modeled low-poly assets and I focused on optimizing the scene. It was a lot of fun, hope you like it :D
In-game real-time footage in Unity
Low-poly car model (2k tris)
Maya + Substance Painter